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Build environment and IDE?

Posted: Thu Jan 31, 2019 9:01 pm
by doobedoobedo
I thought I'd have a poke around in the source to see what I could learn to start with.

I started by installing the compiler, which on Ubuntu is as easy as:
sudo apt-get install gcc-arm-none-eabi

The build went without a hitch simply following the Readme.

I've played with ARM before albeit an NXP m0 mcu (a project which I really need to get finished, but that's another story), NXP provide an eclipse based IDE which is OK. Which IDE is best for STM32?

Re: Build environment and IDE?

Posted: Sun Feb 03, 2019 9:41 am
by sonachan1
I noticed from one of Johannes' videos that he was using the code::blocks IDE.

There is a '.cbp' file inside the download from his github page which is the project file. I installed code::blocks on virtualbox on a Mac desktop. I have some notes I made which might help. I will see if I can find them and upload here.

Re: Build environment and IDE?

Posted: Sun Feb 03, 2019 2:17 pm
by doobedoobedo
Thanks - codeblocks is cross platform so no need to use a VM, it was as easy as:
sudo apt-get install codeblocks

Then loading the project file. Doesn't look bad at first glance.